Albert will have to deal with numerous riddles, monsters, and difficult decisions to make. In the claustrophobia of confined underground space, from which there is no escape, shadows veil mysteries much darker than simply the madness of shelter inhabitants. InSanity is a hardcore survival psycho horror that will cause fear and boost adrenaline in the minds and veins of all genre aficionados. Not only will he face dangers lurking in the dark, but also overcome his own fears and weaknesses. When all the hell unleashes, Albert will have to find answers to a crucial question: Who is behind all this and why?", and try to filter his friends from the enemies.
He specializes in the confinement syndrome, even though he is not entirely free from its symptoms himself. In Afterfall: InSanity our character, Albert, is a member of a team of medics, whose job is to monitor mental stability of shelter inhabitants. It should come as no surprise that some find this claustrophobia unbearable and the tiresome dream suddenly becomes a nightmare. Now, when the fear of death is but a bitter memory, their safe hideout turns into a cursed prison. The lucky ones secured their places in shelters the fruit of proper forethought and planning. Now, when the fear of death is but a bitter memory, their safe hideout Year 2035 Almost 20 years ago the citizens of The Republic were forced to hide from the turmoil of the Third World War.
The company is a subsidiary of Bob Mobile AG with a strategic focus on two business areas – direct end customer sales of browser-based multiplayer and social games as well as innovative mobile games and licensing and publishing of classic “offline games” for next-gen consoles and PC for the retail market and digital distribution. Just A Game GmbH is a globally operating publisher for computer and video games headquartered in Berlin. Only those who overcome their own fears will finally lift the secret and save the people from their underground prison. In addition to quick reflexes the game also requires logical thinking and drawing the appropriate conclusions. In the role of Albert players have to solve several mysteries, fight monsters and take difficult decisions. Narrow rooms, which seem to offer no way of escape, permanent claustrophobia and the madness of the inmates create a very oppressive atmosphere. With hardcore survival psycho horror Afterfall: Insanity sends ghastly shivers down the spines of genre fans.
When trying to solve the mystery he not only has to face the dangers lurking in the dark but also his own personal fears and weaknesses. When the people start to see demons, Albert asks himself how this could happen. Suffering from several symptoms himself, he has made the arrest syndrome his special field of research. Main character Albert is one of the doctors monitoring the mental stability of the people in hiding.
The feeling of claustrophobia is taking over and turning into a nightmare. Meanwhile the deadly danger has faded into a mere bitter memory and the safe retreat has gradually become a kind of prison. In the wake of the Europe-wide nuclear holocaust people have withdrawn to underground bunkers and shelters more than 20 years ago. Afterfall: Insanity will be released in Q4 2011 for PC by the Berlin-based publisher Just A Game. For the first time, the video (running time 1:20 minutes) shows overground scenes from the post-apocalyptical survival horror game which is mainly set in underground bunkers. At this year’s E3, the Polish developer Nicolas Games presents a new adrenaline-driven trailer of Afterfall: Insanity.